28 years old.
Kind of chubby.
I’ve studied simulation and animation at Tel-Hai college and at the moment am trying to establish myself as an indepedent artist. I aspire to improve my work constantly, hopefuly what I’ll share in this blog will allow me to open a line of communication we can all benefit from.
I studied the use of Maya, After Effects, and Photoshop at school. But since these tools are costly, I decided to make a drastic change and learn open source software, mainly Blender. It has been a hard transition, but I am slowly feeling more confident in my abilities.
I love the sense of community and sharing, and I intend to release as much information as possible, as well as models, textures, and tutorials if I make anything usable enough!
I still haven’t decided which address I want to keep…
and you can also visit my outdated portfolio at http://www.wix.com/ozygozy/ozygozy
I tried to squeeze in some new stuff there, but I keep procrastinating with polishing my old school work, as I moved on to new projects, which also never really got finished. I need to cut this bad habit at its stem. I wish that once I get settled with Blender, which is a pretty much almost ready almost complete pipeline in its own right, I’ll finish more projects from A to Z and not get stuck with this gravly underskilled yet desperately trying to overachieve college student attitude I’ve grown accustomed to.
Wow. So that’s about.
blendernation (news): http://www.blendernation.com
blender artists (forums): http://www.blenderartists.org